Squash and stretch can be used to realistically show a ball as it falls and changes shape (did you ever notice balls deform when they hit the ground?) or draw attention to something unusual like a character who is surprised or afraid. - Start Pencil 2D. (We add this in since some people aren't able to figure out this part.)
- In the top left corner of the stage, draw a small ball.
- Be sure to turn onion skinning on.
- Inserting frames, have the ball fall
from the top left to the bottom and slightly to the right.
- It should then bounce to near the top, fall down to the bottom,
- and bounce up
- until it goes off the stage.
- If you press Play, the ball should bounce a few times before it goes off screen.
- The problem you may have is that everything is happening at an even pace.
- If you actually watch a ball bouncing the speed will change.
- The ball should speed up as it falls, and slow down as it goes up.
- So going down there should be more frames at the top, and fewer at bottom.
- Going up, there should be fewer frames at the bottom and more at the top.
- Once you've added or deleted frames, you've still got one more problem.
- As a ball falls, the shape changes. It squishes a lot flatter as it hits the ground.
- It expands as it climbs up again.
- Change your drawings to reflect this.
- Your final product should be 20 to 30 slides.
- Take about 2-3 seconds to bounce across the screen from one side to the other.
- It should bounce twice before going off screen.
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