2-D Animation‎ > ‎

Creating movement

The Technology

  1. In Swish, ignore all the templates and go straight to a blank stage.
  2. Using the Ellipse Tool (the circle in the tool menu to the left), draw a circle in the bottom left corner of the page.
  3. Using the Insert menu or F6, insert a Key Frame. This frame marks the beginning of your animation.
  4. You may need to insert a second Key Frame to mark this as the starting point of your animation.
  5. Using the Selection Tool (the arrow not far above the Ellipse Tool) drag the circle a short ways away.
  6. Click on the timeline at frame 5 and insert a Key Frame.
  7. Drag the circle a little farther, and insert a Key Frame at frame 10.
  8. Keep doing this every 5 frames until your circle has looped the whole stage.
  9. When you press the blue Play Movie button, you should see the circle loop the stage over and over again.
  10. When you stop the animation, notice that there are handles located where each of the Key Frames are. 
    • Try grabbing a handle and moving it. 
    • You should see the shape of the circle's track alter.
  11. Slightly modify the track at all the key frames.
  12. Play the animation once more and see how it has changed.

The Task

  1. So, now that you know all this, your job is to create a simple animation.
  2. It should have a ball, or some other shape that will travel in a Figure 8. 
  3. It should have at least 8 key frames, a minimum of 5 frames apart. 

The Evaluation

Looks like a figure 8? 1
Has 8 key frames? 4
Key frames are at least 5 frames apart? 2
Total 7



ĉ
James Dykstra,
Jan 5, 2015, 8:21 AM
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